Ok I am not used to gfx with rooms as backgrounds and almost broke my laptop with the triangles so please give honest feedback
That is so cool it should be popular.
Thanks so much
!!!
Its sooo cool
But problem is It has too much noise
Try and use a denoiser in the composition guides if it was made in blender
Sure, My laptop isnt high end so it lags a bit when I denoise and when I denoise with a lot of triangles my blender tends to crash. Thats why I didnt denoise, but thanks for the feedback!
Oh ok been there as well.
What about a different render engine, like evee?
Looks good although if your using blender to make this go to the “compositing” tab then find the button that says use nodes then put a “denoise” node inbetween the render layers and composite it makes it so theres no grain and if you need any help with that ask me.
Eevee is a real time render engine but it takes speed over quality eevee makes fake shadows and cycles makes real shadows that look realistic basicly eevee is a game engine in a way.
Edit: Plus if he used eevee then he would need to redo the lighting since its a diffrent engine.
I used to use Eevee but I found cycles and found it much better than Eevee
I also used to use eevee but then i found out cycles has alot better shadows and is more realistic.
My laptop isnt high end so it lags a bit when I denoise and when I denoise with a lot of triangles my blender tends to crash. Thats why I didnt denoise, but thanks for the feedback!
Thats basically what I did too, I used Eevee for a weak lightroom lol.
Ive never seen a problem like that before are you using the compositing tab to denoise or the denoiser in the render properties tab?
I use the denoising in composing, It is not because of the render though. Its because of the triangles in the models that I use
Have you tried using tris to quads? Or make a decimate modifier?
Not really! I will try that next time to see if it helps
Eevee has different lightning so I use cycles
Great! Just add some denoising so you can’t see it, and the image will be a lot smoother.
Wayyyy to much noise. Use a Denise to reduce.
I like it but maybe add some more point lights around the character (assuming you use Blender). I think you need more light to it so you don’t see the pixels as well, just so it renders better.
