Hello everyone!
I am currently working on a simulator-styled map to display my current skills to later add onto my talent hub and future twitter portfolio! There is not much to show at the moment, so it is understandable if there’s also not much to judge.
This will be my first time incorporating gradient textures into meshes, especially low-poly. As I know that these can play a massive role to contributing to the low-poly feel.
Please note that this is heavily in WIP and have just started. I will also be messing around with the lighting after getting some more progress completed.
Many thanks!