The documentation for how to create a blank mesh part and apply it is not clear, especially given how much the API has changed since this feature was first announced.
There should be a section which clearly demonstrates the full process of applying an editable mesh to a meshpart. The language used about “linking” is not clear, especially when the reader may assume that this has something to do with the old methods of applying an editablemesh to a meshpart.
Additionally, when asked what to do multiple times in new chats, Roblox AI Assistant gives incorrect information
Affected URL: https://create.roblox.com/docs/reference/engine/classes/EditableMesh