Feedback on ETOH-inspired game

Hello. I’ve been working on this for 2 months with a friend, and we wanted feedback on our first steeple. We are continuing to work on this, so the two other steeples and the citadel will be finished later. Some towers will be added too. Any feedback is welcome.
EDIT: forgot the link :p Carter’s Stellar Towers [ALPHA] - Roblox

A screenshot of the steeple:

UPDATE: The game has been transferred to one of my groups. Please let me know of any issues.
UPDATE: Game name changed to Carter’s Stellar Towers

3 Likes

Sorry for no visual indicator for when you take damage. That will be added later

2 Likes

Update #1

  • Atmosphere changed
  • Timer has border
  • SoAP floor 1 complete (not going to be accessible until all 5 floors of it are complete)
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It has potential, but as of right now it needs a lot of polishing and features (like better portals, better lobby, better ui, etc). PLEASE add mobile optimization (Shiftlock and turn off autojump), and MUSIC, it’s very important.

Now for the Steeple, it’s okay, I mean, it has like a classic style, so there isn’t really much to talk about it. Because of some weird difficulty spikes, though, I think it’s more like, low-medium than easy.

If you want, I could make a tower for your game, just send me the kit (if you made a custom one, if not I suppose you used the EToH kit)

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Thanks for the feedback. I’m about to update the game with new lighting and autojump disabled. I will soon have a tower kit ready. Music will be added eventually.

2 Likes

Update has been pushed out

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Here’s the kit CTOH Tower Building Kit - Roblox. Sorry if I didn’t include all of the stuff you need (buttons, falling platforms), but those will be added soon.

2 Likes

I know it’s late for an update, but we’ve made progress. SoAP portal now functions taking you to the new steeple! SoSG has been nerfed, and a few other changes have been added.

1 Like

SoAP isn’t finished so attempting the tower does not allow you to beat it.

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User Interface, music, a lobby, and more will be added soon (I’ll try to finish them this week)

Resetting player data to migrate to new data format. Sorry for the inconvenience.

Tower completion chat message added

I’m debating if I’ll move the game to one of my groups or not. Other than that, progress is going well. I’m going to work on the UI today.

The game has been moved to one of my groups

Update:
Client objects were added. (Tower kit hasn’t been updated yet)

Update:
New lobby is out. Still fixing some issues. @hellie_jellie’s tower (Steeple of Spinning and Spinning) has been added

1 Like

Updated again to fix a timer bug (timer remains at 00:00.00 if player dies in tower and joins another). Also made the client objects despawn after the player respawns

Added mobile and console shiftlock

Tower Id shows up in HUD when tower is started

UPDATE:

After some deciding, we chose to rename Carter's Towers of Hell to **Carter's Stellar Towers** as we are going for a space-exploration theme. Nothing else about the game has changed yet.