Feedback on first attempt on high detailed car

this week I got an order for a highly detailed car to a model which is the Bugatti Divo. the car is heavily detailed so I tried my best to reduce some of the details to meet with my skills.

it kinda looks Lowpoly but with the body lines and some other details, I think it would fit in the midPoly section.
tell me what u think and what I can improve on. thanks :slight_smile:

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Looks like good and realistic I am pretty sure you used blender also looks nice just add surface lights where the lights should be in cars…

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Also add more details towards it make it that you can see though the windows and the seats then I will send a like

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i dont actually do interiors for my cars so that’s why I didn’t make them see through.

First attempt damn, that’s really impressive for a first attempt

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Ok never mind I will leave a like at least you tried then…

Will yes now tell him feedback now jk you don’t have to

It looks amazing, you have talent!! :clap: :clap:

This looks really amazing! I wouldn’t have suspected this was your first attempt if you didn’t tell me.

If you’re looking to make it less low-poly looking, you could try adding some texture to it. The front of the car looks very plain, same with headlamp. You should try making the headlamp of the car a bit darker.

And for the front, try adding a shutter texture. Here’s what I mean, I circled it in red so it’s easier to see.

Nonetheless, great work and I can’t wait to see other works you’re going to create in the future! :grin:

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It looks great! Only thing I can think of to suggest is maybe use a darker shade of white, like in the image @Auto_matics shows. I think a blue-ish grey would look better.