As the title suggests this is not done yet there will be models for the lights and there will be some tweaks and other things changed and added. Please tell me what I can improve upon.
The wall is too bland, you could add few tweak or sculpting like putting a small popping on the bottom of the wall with a little shade, or pillar.
Also whatâs up with the long walk on hallway? Personally, i would get bored quickly with that.
If itâs for the horror-atmosphere then sure. But you can always try other way to build up the atmosphere, especially since the game just started (assuming thatâs the beginning point of the game).
- Also add flashlight
Make it more dark and make the lights more dim, make it so you canât see them from afar.
Give the game more details like the ones in steam tunnels.
more unexpected turns.
Thanks for the feedback! This would be the second map and is heavily inspired by the backrooms.
Ok! Iâll make it so that it looks like the camera is giving off some light!
I will definitely do this thanks!
The lights glow is too neon, the VHS style effect isnât, clear enough.
Utilize colour correction effect and ambient light to give the scene an off hue along with changing the GUI in order to make it feel better. You can have it so VHS distortions increase when in proximity to an anomalies object as VHS film glitching can occur from magnetic fields.
The rooms certainly need some more depth to them, currently everything feels flat as a wall.
Alright! Thanks Iâll take this into consideration!
Yeah, this post was 13 days ago but anyway. I recommend some stuff;
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Redo or make the UI a certain theme or something like a modern style or something.
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That black line not matching the white line bothers me, maybe try centring it a bit or changing the size.
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That FOV doesnât look too good, maybe set it around 65.
You donât have to do all of these.
These are just my recommendations.