Feedback on interactive car system

I’ve made a car system for a spiderman game I’m making. Here’s some footage:

It works but it just doesn’t feel very interactive. Any sort of feedback on how to make it more realistic would be appreciated!

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cars seem to stop too suddenly when they approach a player, they only rely on a single speed
other than that idk what else to say, but it’s really intresting

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Thanks! I’ll make it so the cars slow down before they stop.

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Some cars will stop, others might not. Add a chance for the player to get run over.

Regardless, perhaps you should make the honking more aggressive—if I were a driver and someone randomly walked out onto the road I’d be pretty mad.

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I’ve made some improvements.