Feedback on Inventory / Bag / Gun system

Hi, for the last couple of days I’ve been working on a drag and drop inventory system/gun system/storage system for my 50s robloxia gangster business game. I think its pretty cool but I’m not certain if people would like it as its not key bind based which is why I am asking for feedback.

Game link: Q is the keybind for opening your inventory, it is drag and drop to move items

also the game uses a cone of fire RNG hit detection system to make the guns more spray and pray like. the guns are more direction of fire based than precision

the inventory is different from what I’ve seen before; it’s not bad. having inventory slots where an item will actually be on the character is cool.
i dont think it’s a bad way to handle inventory as long as it’s not overused
i’m unsure if the character should stop turning with the mouse cursor when opening the inventory

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yeah I should definitely disable the gun rotation while the inventory is open, thanks for feedback though, I wasn’t sure if it would feel that good for other people.