Feedback on Lobbies & Render(s)

Hey y’all! Firstly, Merry Christmas!

I was hoping to get a little feedback on these Lobby build(s) & how my render was of them :- )
P.S. The red is suppose to dominate the other colors!

Exile Lobbies

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Wow! Really good job! Really nice detail on the lobbies!

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WOW!! that lobby looks very mystical and would go great with an RPG type game. and those renders were amazing!
But to improve on some things you could

-Add a pond to make it more jungle or more in the wilderness type thing

-Maybe have some jungle vines hanging from the tree?

But not gonna lie these renders and builds are amazing! hope you get to have use of these for a game someday.

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In render 1 the tree on the bottom right is some-what floating in mid air. I suggest you add some support to it to make it look natural. Also, the lighting is quite bland. If this was rendered in blender, I suggest adding volumetric lighting to give it more realism by going into the world panel, under volume select volume scatter, and mess with the controls. (0.1 Density usually works, at first you may see nothing). If you want to go all out, change the render engine to cycles for light bouncing and photo-realism.

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Ooo, I see what you’re talking about! Have no worries, it’s actually just the angle! There are a lot of branches that seem to root through the baseplate & sides of it, I just happened to choose a bad angle ;-p!

Aww, )-: Well at least the following text is really useful! I just recently found out how to render and use lighting so I’ve been learning with each project! *_*
Thank you for the feedback and advice!

Woah, I actually really like the jungle vines idea, I have another lobby build that would really benefit from doing that, thank you!