Feedback on Map Layout

Making map for a round-based shooter. Requesting feedback and ideas (on the layout). Ideally the map should be balanced for long and short range engagements.
Colored parts represent obstacles (Green = Small, Yellow = Medium, Red = Large, Purple = Very Large)


Did you have players test them? If you want to improve your map layout I would suggest players playtest it. You’ll gather much more constructive feedback from it.

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