Feedback on medieval low poly showcase/game

Quick Snip of a new Medieval game/showcase, any suggestions?

image

24 Likes

Very nice! I see a little part of the green in the bottom left, it might be intentional but it looks kind of odd for just that little bit of green to be peeping out. The tree near the right of the center of the image seems too straight, maybe give it some natural bending like you did with the others

2 Likes

It is good but it is lacking colour, I like it though!

1 Like

Try adding some colours to the buildings like some brows for the planks and the tree barks are also quite pale

1 Like

It’s beautiful! like some of the others have said, the tree in the middle is quite straight.
I would also recommend adding some more clutter into the middle of the street.
Cheers!
-0rcaa

1 Like

Very nice! But, it is lacking colour on the buildings.

1 Like

I love the simplicity of this and t he high quality low poly renders.
Keep it up!

1 Like

It’s a ok build it just seems not a lot is going on in the image seen a lot of the trees seem to mostly cover majority of the houses and objects out in the area could you take screenshots of different angles of the map or possibly not close images focusing on just one part of the house?

I see some areas have repeating buildings. I find this to take away from the medieval showcase, and changing the buildings up a bit in general so it won’t be the same duplicated house placed on the map. I would try changing the trees up around the area as it seems to be the same (repetitive) have some with different height shape, angles ect.

I’ll try to make different variety of trees so it could match. Your showcase is looking good not much to say since it’s still a work in progress build.

1 Like

Alright, i will definitely add a variety of more colors.

Very good suggestions by the way. I will definitely consider adding these things in my build, and upload more screenshots next week.

What could i do to enchance the colors?