I’ve made a 3D main menu that I’m pretty proud of. The thing is, I feel like I can improve it. But I don’t know how. So, I’d appreciate it if you guys could help me make this screen better.
Here’s a still screenshot of it:
The concept is really cool however the buttons seems to almost be part of the background, by that I mean they don’t stick out as much as a feel they should, I’d recommend using a lighter shade of white or making it less transparent.
The game seems pretty cool ngl I love FPP horror games.
I honestly think the logo you have would look cooler above the Play button rather than the corner. Maybe just use a good old ‘version’ UI in the corner. Vignette could also look good to darken the border a tad bit.
I noticed the play and credits button are blurry for some reason so maybe your text isn’t scaled properly etc not sure. Other than that I like a simple menu
alright, pre alpha version 3.68 is out. check the update log i added to see what i’ve changed. one thing i didn’t add was the vignette because i don’t really feel like it right now (/didn’t understand how to do it), might add it some other time. anyways, thanks for your support so far!
neat lil update. just a note btw with the logo above the Play Button i meant as in apart of the 3D UI, will look cool. the buttons look much nicer now and stand out and the version stuff etc makes it feel more like a game i like it nice! oh also noticed you fixed the text blur nice
yeah, i was about to do that but it’s getting late where i am and i just wanna chill for the rest of the night on my phone. (im on mobile right now). also, i totally agree with the version making it feel more like a game! such a simple thing makes it seem more official. plans for tomorrow are to make the logo a 3D UI, and continue the terrain. if i get to it, i might start building the actual cottage itself!