Feedback on my City Area So Far

Hi there! I’ve been working on maps for a couple days and i was looking for some feedback. I’ve only recently started using terrain.

I’m Only new to modeling I usually script on Roblox so yeah.

All feedback is appreciated!

4 Likes

Hello XxJackoiixX,

I like what you’ve made so far, I really think it’s going to shape up really soon.
For the feedback:

  • The buildings windows are too bright

  • You can improve the water by setting [Transparency & Reflectance] to 1

  • Try and change the color of the terrain to add different shades and tones to the City, there is just too much grass in my opinion.

  • Everything might seem out of place now but as you start to adjust and tweak everything will shape up just how you want it.

  • This is optional but if you want you could change the buildings windows to glass instead of neon because it’s day and it would make sense that there is no light coming out of the building. unless you’re planning on changing the time to night soon then I would suggest to add light coming out of the building :+1:

All of this feedback is just my opinion it’s up to you to take upon the feedback.
I wish you all the good luck and support, Happy building.

2 Likes

Overall looking good. As previously stated the windows are a bit too bright, potentially you could make a script that only activates the neon windows at night? Also sometimes having a landmark (e.g a really tall building) helps to define it as a city (i.e a bank, a hospital potentially like how Jailbreak does their cities). It is overall however a very nice small city. Potentially a few more types of architecture (e.g classic stone/ concrete buildings) will help to make it even better.

1 Like

Looks pretty cute, try to add more street decorations: benches, trash can etc. Also you can make windows bit darker. Goodluck!

1 Like

I’ve already made the script for the day and night cycle for the winows just working on theexact script for day and night! Thanks for your suggestion!

1 Like

I would place grids on the windows to have a more define look, try adding different structures on the building to define the detail a bit more the city has a repetitive look. I recommend you gather a few reference images to have by your side to help you fill in certain areas with details.

The area lacks other details and overall structure in my opinion random buildings place city props such as common suggestions; benches, street litter, bicycle racks. These little details could help adding important details throughout the entire city. View real life buildings add a few roof objects on top of the buildings like vents, exit doors and more.

After all it’s a start there is still space for improvements that could be made!

After all it's a start there is still space for improvements that could be made! Reference images to have along:

image

Yes! Thank you, the pictures you listed below were what i wanted to make but im not that talented yet :confused: