I found one of my old project (4 years old) and I wanted to have some feedback(s) on it, even if it’s pretty old, that way I will be able to improve and fix my mistakes next times. So my question is : how could I improve my builds, what should I change to make it “perfect”?
Note that there is 0 free model. However, the few mesh I used are either gears and hats from Roblox or mesh from the library of Roblox. Basically, the only mesh who isn’t a Roblox’s gear or hat is : the stars, the galaxies and a post-it.
Of course!
Sorry, it’s kinda messy, the 2 rooms aren’t linked together (I wanted to do a central room, but actually end up giving up on the game, about 2 years ago, since I didn’t knew how to make that when you click on a baby, you would pick him up)
Last thing, the red part is to change your animation to the baby’s animation.
The space themed room is awesome. I love how it is detailed. However the Lobby room (green and white room) seems incomplete. There is no wall or ceiling decoration and theres nothing exciting happening. I also don’t think that the sand material looks the best on the wall. Keep up the hard work.
I love the space room! It’s very detailed a lot to look at, but for the white and green rooms I think you could add more detail to it, maybe add some baseboards to the floor and ceiling to and some pictures! The sand texture does look a bit odd, but you could also add an accent wall with brick texturing where the kitchen is to make it stand out a bit more! :))
Last thing, can I get striked in any way for using free decals ? Can you even get striked in any way for using free models ? (I did not used free models, but it pooped up in my head)
What you see which is weird IS actually wood trimming.
In my opinion, it seems pretty good… But only from near, when you’re far, it’s horrible and I don’t know how to fix it. I suggest you to look in game, since it’s way better than on a photo.