Hello everyone. I have been working on a project called “Fish Slap”, which is inspired by Slap Battles and Fisch, focusing on simplicity and competitive gameplay with quick rounds and lots of slapping ![]()
I am looking for feedback before I publish this project, so any thoughts on gameplay, visuals, or general feel will help me a lot to move this project forward
(Apologies for the low quality)
Gameplay Footage
Clip 1:
Lobby Prototype:
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There are some mutations of fish, each with unique abilities
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The difficulty of the fishing minigame depends on which fish you’re trying to catch.
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Each fish has their rarity and different knockback amount or traits.
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It is based on the round system (A good example would be Blade Ball)
I’m currently polishing the project and exploring ways to make it even more engaging.
If anyone with their skills in modelling (like rods or fish), VFX, sound design, or scripting, I’d love to connect and hear your thoughts or ideas for improvements!
Any feedback or suggestions are welcome!


