While I’m proud of myself for pulling this off the game has many known issues.
Some of them are:
Zero incentive to continue playing the game after a few rounds
Zero incentive to return to the game
Lack of feeling rewarded when winning the round
Terrible spawn area which needs a rework
I hope you can find other issues with the game that I can solve. Thank you for your help
Try adding a loyalty scheme. Make a system where the player gains points for playing each day and give the player more points every day for each consecutive day they play. If players do not have motivation to play your game, players might be more engaged in a game with unusual effects and abilities as they would enjoy themselves while using them.
Another solution would be to implement a levelling system where the player gains prizes or powerups at certain levels to motivate them to keep going.
Most games draw players by creating the illusion that once they reach a certain point, they will unlock something which they really want. This makes them want to play more and also for longer
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Make it a game with a community, don’t make it a game where some random explorers of the Roblox page come to the game and never touch it again.
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What do you mean by that? When you mean community you mean a group?
A community is a group of players that enjoys the game and keeps coming back, and it is a group of friends and stuff that the answer I can give.
Shouldn’t the points in the loyalty scheme be able to be exchanged?
Yes. It is best to make the most expensive purchasable items the most rewarding in order to create motivation
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