Context: I have been working on a little project for fun so I took a UE4 Reference and turn it more of a Roblox look. This took me 3 days in total to build something like this since I was also experimenting with PBR Textures but it got too messy so I just used the 2022Materials.
You can open either of these to read more or see the image.
Explaining the details I used.
Details, Parts, and Materials: For Materials, I mostly using Metal, Neon, Concrete, and DiamondPlate. Parts I used were Part, Cylinder, and Wedge. The original neon lights were supposed to be red but I changed it up into Yellowish to match the theme. The UE4 door reference was terrible so I just smack in some wedges to make the door. The floors went from metal to concrete as metal was overused.
The thing is, I’ve always thought of building highly futuristic… And realistic? I don’t really know if I should consider this realistic but it’s up to you guys to tell if it is
Some questions you might ask:
Q: Will this ever be a game?
A: Nope, I might come back to it though.
Q: Where do I see this showcase?
A: Nowhere but here.
Q: How long did it took me to build this?
A: Like 3 days.
Q: Was it worth it?
A: Absolutely!
Q: Mind if I take inspiration?
A: Yeah, credit is also optional.
I really like this, looks great, especially all of the shining materials giving it a realistic look.
Very detailed build and it’s clear to tell that you put a lot of effort into it.
This kind of reminds me of a build I made 2 years ago, except of course mine is a little outdated in terms of materials by now;
This looks amazing! Perhaps my only feedback would be to edit the lighting around the pillars slightly as it looks a bit off compared to the rest of the corridors
Uhhh is there a way to edit the lights in that specific area? Maybe you could make them slightly dimmer or angle them away from the pillars a bit idk lol. Fine if you can’t it’s still an amazing build