Feedback on my game

I’m looking for some constructive criticisms/feedbacks on my new game before I start really start advertising/sponsoring it, anything helps, thanks!

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Ok so overall this game is decent It combines Simulator and RPG grinding stuff to get good another word no life but this game gets easily too bored for a casual player so here is some idea that might fix this problem

  1. I highly recommended to make this game RPG open-world instead Simulator style that is too many simulator games in Roblox if you start advertising this game it a high chance your game will fail

  2. Elemental system this system will make the game even more unique for example if your sword has fire elemental and hit the enemy enemy will catch on fire very cool stuff (more elemental idea = Frost makes the enemy do everything slower, Poison maybe this thing good for piece armor enemy I guess, Shadow life steal yea that it, Electric when hit enemy it will stun enemy)

  3. This game can be better by adding more visual effect

  4. Map design is kinda too simple and have a lot of space please add grass texture at tree leaves

  5. Dungeon system this system allow you to team up with other people to beat the boss and get a chest so when player enter this dungeon player need to beat 5 room (you can change it if you want) without die and then got in the final room

  6. Story system this system is unique in the entire Roblox game if I gonna give a good example this might be Loomian Legacy

That is all my feedback good luck working on your game

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Is your game PC and controller supported? I see you have almost 30k visits. New game?

I have no problems with most of the mechanics or GUI, but I mostly have issues with the map.

  1. The blocky trees really don’t fit in. I say this because of the large number of high-quality custom textures that clash will the polygonal look of the trees. Perhaps add realistic trees instead?

  2. The greens (grass, leaves, etc.) are way too saturated. I recommend dulling down the colors of these.

  3. Maybe add more of the tall grass? A few patches here and there can make your game flow a lot naturally (if you’re going for uneven grass growth).

  4. A tutorial would be nice. When I joined I didn’t really have an idea of what you were supposed to do or if there was a story. But more importantly, there should be an explanation of the mechanics. What does the Ultimate attack do? How do you gain more attack types? I’m sure you can find answers to every question I’ve listed here but it’d be nicer to know immediately. It would also be nice if the mood mechanic for the blacksmith was explained. What does that affect?

  5. Moreso a pet peeve, but this waterfall splash should be closer to the ground/water.

  6. Partially about 5, but the water from the waterfall should be more white than blue. I have no problem with vibrantly-colored water, but water flowing at a high speed and especially waterfall is almost always white.

  7. Not necessary at all to be completely honest, but I think the slimes should have a little more detail. A few bubbles would make the design more dynamic.

  8. Don’t send updates every 10 minutes. I know you’re tidying up your game, but updates disrupt the flow if I’m unable to play for a minute or two. Once is fine, but if it happens twice or thrice in my playthrough it’s a little demotivating.

Okay, enough negativity. What are some positives of your game?

  1. The thumbnails make me want to join. The GFX in your thumbnails is very well done and makes me want to play the game.

  2. There is a lot of potential. I think there is a lot of potential for your game. RPGs are not my favorite genre, but there’s already a lot of content and that shows there are a lot of ideas to be created.

  3. The custom textures are nice. Although I feel they could be utilized better, they look pretty good.

  4. The armor and weapon models are VERY well done. No idea who made them but they look stellar.

  5. The supply train is a cool mechanic! I love games that have items that a hard to get but it feels awesome when you get your hands on them. Something as simple as an easy-to-access area that comes often but has an item with a low spawn rate is fun.

  6. There is a fair amount of well-done contrast. The characters stand out from (most) of the environment making it easier to tell what is what from further away. This is probably helped by some of the complexity of the armor, but the point still stands.

Overall, your game has a lot of potential and I would love to see it become fully-fledged. It has a few issues that should definitely be fixed, but it’s not unplayable by any means. If this comes off a little harsh I apologize, but I didn’t want to sugarcoat any issues I had. Best of luck! (Also, I didn’t level up too much so I only saw the beginning part of the game. Forgive me if things are explained a little bit later than the starting level.)

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You should decrease the graphic quality. On mobile I couldn’t even join the game. But it looks cool none the less.
I’m on a iPhone 13 btw

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that is weird, I could play normally (13 pro max) and I haven’t receive any reports about this, maybe connection issues?

Probably the connection in my area. You’re right.