Hey guys, so I’ve been working for a while on my game, gear box battles. It works sort of like a randomizer catalog heaven.
You find gear boxes floating around crossroads. They give you a random gear out of like 110 possible or so. Almost all of them are from the Roblox catalog, but I made sure they all work correctly since a ton of gear are broken in the catalog these days.
You start with a weakened claymore, and try to collect a bunch of gear that you can use to battle with. There’s no waiting or spending robux to get the gear boxes, you just have to jump into them and you’re ready for action.
Every 4-8 minutes or so, an arena battle happens, that each player can either opt in or out of. If they opt in, they are teleported to the old rocket arena, but with rising lava. The winner gets some xp.
Basically, the idea of the game is to just have players constantly picking up ridiculous gear to battle with, and adjusting their playstyle based on what they find.
I have a leveling system, where getting kills and winning arena battles gives xp. The higher level you are, you get a slight bonus in max hp and movespeed. Very slight though.
I did all the icon and thumbnail work myself too, so it’s not incredible but I think it looks okay.
I have two different ways of profiting:
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Super boxes. These are a developer product that gives you a random really strong gear for your current life. If you die with it, you lose it. It’s 15 robux
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Normal shop. Right now I have custom deaths that you can buy, and some extra purchasable benefits, like a rainbow trail and of course a boombox.
Little side note, I spent a total of 3k advertising last week when it was really underdeveloped and got a little rag tag group of people that play every once in a while, so I have some testers who really enjoy the game.
My plan now is to put in like 3k or so into advertising and seeing what people think.
Anyways if you guys could give me some feedback that would be awesome!!!