I’ve been working on a game for the past few months and I would like some feedback on it. This is the first game I’ve made since learning Lua. It’s an overhead wave-based game where you have to fight different types of enemies that come out of a portal. It’s a lot like Dead Ops Arcade from Black Ops 1. You move how you normally would and your character always aims towards the mouse. You unlock a new gun every five levels. Let me know what you think and if you come across any bugs that I missed.
5 Likes
I think the concept of the game is pretty nice like a wave type of game. I suggest u change the camera view to normal cause it makes it hard to aim. Also you should make the level bar a bright blue and overall make the map more detailed with builds and gui’s too.
2 Likes
The core game is quite solid, but I’d suggest some features be added to make the game less volatile. The most obvious of these would be a separate, permanent levelling system, where the exp earned might contribute towards unlocking other things after playing for a long time. Not sure if I explained myself well, hope I did.
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