Feedback on my Inventory design ( UX mostly)

Hey, Im currently working on my inventory system, After finishing the design and scripts for PC, I noticed that theres issues with mobile ( hard to rotate and control while fast pace ), Since I want to make this user friendly for Mobile And Console. should I keep this design? let me know your thoughts on this.

Mobile Version - Watch Mobile Inventory | Streamable

PC Version - Watch PC Inventory | Streamable

For UX I’ll rate it a 9/10. (-1 because I just don’t get the feel of it.)
For UI it’s low at 6/10. Why? Because I first of all don’t like how this:
image
Follows the mouse continuously. It should snap to the points. I also see that the panels don’t line up into a proper circle.

This inventory design looks great! Good job on it! How long did it take for you to make it? Will you use it for anything? I would say that the UI needs to be a bit larger on both device-types so it’s more visible and clear. Other than that, this is good!

Thanks for the feedback! I didn’t add a snapping because the mouse is usually hidden, And I want to give the users a idea of where their mouse position is.

I think it took maybe 3 days? Yes I will be using it for my game as the inventory, Thanks I will test if a bigger UI scale will look better thanks