Feedback on my Maze Game!

Hello, recently me and a friend have released our new Roblox game called Lotta Mazes, and we are looking for feedback. The game currently has 30 stages (40 total mazes), 32 badges, a movement system, traps, keys, custom music, etc. Any feedback in terms of bugs, performance issues, or general gameplay issues would be much appreciated.

Game Link: ( ✦ ) :puzzle_piece: Lotta Mazes – The Ultimate Maze Adventure! :puzzle_piece: - Roblox

Some In-Game Screenshots!



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Hey Lumpy,
I played Lotta Mazes! on stream and wanted to share a quick review. Tutorial and controls were clear and the initial maze was easy to follow. Extra movement options like sliding and jumping were neat additions.
The concept is original, but after a few levels, things started to feel repetitive — mazes just needed more variation or surprise for me to stay interested longer.

Scores: Gameplay 4 • Visuals 4 • Originality 5 • Polish 5 | Games Radar

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As a suggestion, I think it would be good to add new mechanics or level events.
Have you ever played Grace? If not, I recommend it to get some ideas, since you could take inspiration from those “entities.”
Or you could also make a speedrun mode with checkpoints, modifiers for greater difficulty (like lower jump height, not being able to slide in some levels, etc.).
Great and original proyect btw.
Good luck to you and your friend =)

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Thank you for playing @RubenCen365, I watched your livestream and am appreciative of the feedback. We’ll 100% be adding more traps, new areas, portals, etc to spice up gameplay!

I’m not sure about those Grace entities because it’d be very punishing in a maze setting, but modifiers is a great idea, thanks for the feedback though!

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