I would like some feedback on my builds and/or ideas for the design. Any type of feedback or ideas would be amazing and I would be thankful for it! The game is not finished and, again, anything would help! Some background on my building skills, this is the 4th map I’ve been trying on and I’ve never released a game. These builds are all made of bricks and unions, there are no models as I don’t know how to model.
Some of the walls are way too thin. Try make the walls more thick to make the building feel heavy. The front door is way too big I think. Also try decorating outside of the building to make people want to walk in. Also for the stairs, you should create a railing so people don’t fall off. Also make the reception desk more welcoming and give more of a shape to the desk that matches the curves on the walls and carpet.
Appreciate the help, I will try to mess around with the door, desk, and walls but with the rails and the decorations outside, I’m still making the inside and I’ve only been making this for 3 days so I couldn’t get to it. With the stairs, there is already an invisible wall and I’m going to make a railing soon.
Oh, that comment was for another person in this thread, this is the reply I left on your comment. I understood everything you said, again, thank you for your help.
Here is the reply I left on your comment
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"Appreciate the help, I will try to mess around with the door, desk, and walls but with the rails and the decorations outside, I’m still making the inside and I’ve only been making this for 3 days so I couldn’t get to it. With the stairs, there is already an invisible wall and I’m going to make a railing soon.
I am not a builder, but I used to be a pretty good bloxburg builder-
Whenever I had little empty wall edges, like in that little shop area, it always seemed to improve the overall aesthetic when I added some pillars. Maybe do that?