Hello! I have been working on this game for quite a while and I was wondering how I could make it better. I would like feedback on how I could boost retention and engagement especially, but I appreciate any feedback I receive.
Game link:
I’ve been working on this for quite some time, so I hope it’s refined enough to enjoy!
How to play
- Mony spawns and you just push it together to merge it. You can check out the Mony in the journal.
- Weather and disasters adds some events to the game that makes Mony spawn or merges it.
- Settings has a lot of stuff to customize your gameplay.
- The lounge has arcade machines that spawn Mony and a vending machine (mostly work in progress)
- Special Mony (and higher tiers of normal mony) spawns that can have cool abilities.
- Player data saves in all servers (like currency and stuff seen in the stats menu)
- Private servers save the mony so without players it is currently recommended to use one if you plan on playing again.
- Inventory with tags you can collect and gear you can equip.
- Gear that can be obtained by purchasing it through the vending machine and other shops.
- Arcade where you can earn tickets and Mony for playing simple games. You can spend tickets on prizes.
- Loading up a save slot so you keep all of your server’s progress. (You’re own currency and stuff already saves)
Gameplay videos
Here are some videos in case you can’t play or you missed a feature.
(sorry that they’re bad quality I intended to upload them to the devforum directly. let me know if anything’s wrong I kind of set up a YouTube channel on the spot)
Saving
GUI
Weather
Gear
Features I plan to add soon
- Upgrades - use your Mony to become better than before.
- Daily rewards - come back for a reward.
- A bunch of other little things
- UI was good
- UI was bad
- Game was fun at first
- There needs to be more content
- Scripting was good
- Scripting was badI
Note: Mony is intentionally spelled wrong. Mony is like a weird version of money.
Tell me what you think! Thank you!