Feedback on my newest game

Hello! I made a game and I need feedback. The game is small (you can literally finish it in 5 minutes) and I would like to ask if I should continue working on it? How can it be improved?

The game is a psychological horror where the player has to answer questions. There are also 4 endings. Just in case, I brazenly stole the idea.

I appreciate any feedback.

Game: Questioning - Roblox

Two things I wished were different:

  • Some feedback on the front page buttons would be nice, so I know it is in the process of teleporting me (instead, I clicked it many times).
    • this also goes for all the other buttons in the game. Good UX incorporates feedback to the user
  • The camera movement is a bit much. Between the breathing movement, the mouse shake movement, and movement with the character—I got a little bit dizzy. Tone it down for better experiences (or add an option to reduce movement as a setting).

This is a really good start of something, I think! I am excited to see if you might open it up with a story line of some kind, and perhaps add in deeper questioning or a co-op mode in the future!

I was a bit confused as to why I was pressing buttons on a TV, of all things, and perhaps it would be more immersive to have it be on a computer. You sit down to interact with it, etc.

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I agree with the UI/UX aspect of your feedback, but I have to disagree with you on the camera movement, it is a psyco horror, so the camera movement really did disorient me and make it more psychologically creepy

I really like this game, I hope you add more to it. It was definitely creepy and I kept waiting for a jumpscare that was never coming. Seriously good, but I think that random loud sound effects (i.e a random scream, child crying, etc) would send this game next level.

Also maybe when the lights “suddenly” turn off the room could be switched around more, and more every time it happens, that would kinda add the psychological part of it. Like if the walls changed colors or something.

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WOW that dialogue sound effect is loud