This is a commission for a game named “Naturalized”, which is a game in where nature has a brain and gets back at humans for destroying nature… This is my second GFX. Let me know what you think about it!
Pretty nice gfx. Needs some improved though. for example the lighting, which just looks like you just lighted up the front because the back of the objects are dark. Using HDRIs would be a nice idea. Also the background. It doesn’t really fit the 3d world you made. It would be better if you added more 3d environment to hide the background as much as you can. After that i recommend putting a blue sky in the background. Next is the tree’s texture. It looks really stretched. UV unwrapping it would be cool since you can control it after. Next is the ground. It looks really flat. I see you used a ground texture but using a PBR texture would really clean it up with the bumps. So next is the character. R15 characters don’t really fit GFXs. Using a rig in blender would really be good for a smooth character. The pose is good can’t say anything about it. So umm yeah this is all have to say. Please don’t take this wrong I’m nit saying this is bad. I mean the opposite it is really good. When i look back at my first GFXs i really understand how new gfx artists feel. Things I wrote were just meant for improvement and not changing the gfx. Keep up good work I believe that you will become a good artist in the future.