I recently 1 day ago created test punch animation On blender,
It was 3rd time i creating something on blender.
So , Take a look and give me a feedback on it
I recently 1 day ago created test punch animation On blender,
It was 3rd time i creating something on blender.
So , Take a look and give me a feedback on it
I like it but it wouldn’t work well looped
Agree, that was a test scene, i didnt wanted to make it for some game.
Looks good. Is it based off a game?
Just made of my mind, If you are looking for game based you can contact me, i will create some.
That’s pretty great. I also have a question. How do you move torso without moving the entire body?
Pretty much a Jotaro punches Dio’s leg recreated in roblox lol also great animation! looks cha cha real smooth 0:11 in the video: how dare you punch the cameraman
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Looks good so far! If possible you could add a sound effect to make it more realistic?
I would speed it up slightly depending on what it’s used for.
If it’s a pvp attack or something then I would speed it up a bit but if it’s some animation or scene then it’s fine.
Very well made, if it were to be used in a cutscene I think it would work out well.
Looks good, however, I would improve on only one thing.
Assuming you want the animation to be as realistic as possible, normally someone wouldn’t lean into a punch like that, as it gives too much time for another person to dodge.
I’d personally try a quicker animation and less movement in the feet area.
TLDR:
Feet planted
Faster Animation
Less leaning
I hope my suggestions were helpful, but they are just personal preferences.
Really seeing the thrust of the punch, looks fine, no issues - very smooth
this is cool, uh,
I like the blur effect
I would honestly make it a little bit faster. Overall it looks pretty good. ![]()
Combo starter, Its special move so far so i wanted it to be slow, Something like a start of beatdown
Torso moves entire body, I just made it OVER realistic so it looks like it doesnt