I made this small puzzle game with 20 levels in less than two weeks, in fact, I made ~5 levels an hour, but scripting took longer.
Note: It is heavily based on InkBall (an old Windows Vista game)
I would like to get any feedback, aswell as tips on how to make it more fun.
So I already thought of:
- An infinite mode with procedural generation
- Spectator mode to watch friends play
- Map, ball and line customization
- Gimmicks like speed pads and portals
- Adding 30 more levels
- Adding ball trails
- A sound when balls hit
And, yeah, it could have better thumbnails and icon.
Also thought of displaying a prompt to either go to the menu, and restart or go to next depending on winning or losing.
And all levels are unlocked since the start since I want to allow skipping if the levels are frustrating on this early version.
Let me know what I could do.
Thanks :3



