I’m currently modelling a couple of assets for a map submission for a game that I really like! Although I basically have no experience in building in studio, I believe I can make my map submission out of mostly meshes that I can model myself in Blender. I unfortunately had to texture them in studio, and I do not know if the game creator would allow me to texture some of the models in Blender. I’m also looking for feedback on them.
I also put a rayskin texture from Blender on the katana’s tsuka, as per se in traditional katanas.
Don’t know if the game creator is gonna like it, but oh well.
I’m not too sure on the style of the game you are doing this for, but the torii looks a little too bright red. I’d maybe go to the hex code editor and make it a little darker.
Thanks for your feedback! I’ll make it slightly darker tomorrow.