I’m currently modelling a couple of assets for a map submission for a game that I really like! Although I basically have no experience in building in studio, I believe I can make my map submission out of mostly meshes that I can model myself in Blender. I unfortunately had to texture them in studio, and I do not know if the game creator would allow me to texture some of the models in Blender. I’m also looking for feedback on them.
3 Likes
I also put a rayskin texture from Blender on the katana’s tsuka, as per se in traditional katanas.
Don’t know if the game creator is gonna like it, but oh well.
1 Like
Looking good!
I’m not too sure on the style of the game you are doing this for, but the torii looks a little too bright red. I’d maybe go to the hex code editor and make it a little darker.
Thanks for your feedback! I’ll make it slightly darker tomorrow.
1 Like