After learning the basics, I’ve started to create the UI for a fighting/anime inspired game that I’ve been working on. I decided to aim for creating a basic intro/menu UI and even then it took me some time to finish. I think there’s still much more room for improvement that I can’t seem to figure out. If anyone can give me some feedback it’ll be very appreciated. Thanks!
I’d say that’s pretty good for a beginner
Here are some things that I think could improve:
Make the animations quicker/more snappy
Maybe change up the font a bit
You can use an Image for the title of the game
Instead of moving some of the things into/out of frame, you can try either changing the transparency of it or changing the size to 0, 0 then tweening the size.
Use some different easingstyles while tweening
For the side bar, you can try using an UI Gradient with the transparency so it fades out at the edge
There’s still a lot of room for improvement but you are doing pretty good!
First of all, I would personally add a tiny bit of more detail to the intro, I would also use a different tween for B4 presents. I love the fade in though and the menu popping out of the side.
Secondly, your UI is colliding with the Roblox menu on the menu UI, I don’t also like the font although that’s my personal preference.
Yeah I’m just going to make everything a little bit smaller so that it doesn’t interfere with the roblox’s UI. I still don’t know too much about the easing styles so that’s why I only used linear, but I’ll try to expand my knowledge. Thanks for the feedback!