Feedback on UI kill animation?

Hey DevForum

For my fighting game I’ve animated a kill animation for the UI that indicates you got a kill and the rewards for doing so. It’s my first UI animation ever so feedback is appreciated!!

10 Likes

The game looks good and the Ui looks really cool as well. Maybe make the kill text Red, and change the skull to have blood on it or something. Other than that it’s amazing.

3 Likes

Looks cleannn!
I suggest moving the “KILLED PLAYER” text up a bit so that the red line is in the middle of that and the rewards text.

Also side note, for the ground breaking effect, perhaps make the rocks vary in size a bit? Looks a bit unnatural to have same sized rocks all just over there.

Gameplay looks awesome too btw. :+1:

3 Likes

Sorry for disappearing haha, been doing other things this past week.

But I am back and I have added the changes you guys suggested!!! They were great ideas and I hope my changes can live up to your advice!

Sorry for my late response, but this looks great! The small detail really changes it a lot. I wish for success in your game.

Looks really nice to be honest, maybe some effects within the actual player gui would improve it even further.