Feedback on UI shop?

Took 2+ days to make, in reality like 4+ hours total. The MouseEnter is horrible so I discovered GuiState.

MouseLeave = v:GetPropertyChangedSignal('GuiState'):Connect(function() 
	if v.GuiState ~= Enum.GuiState.Hover then 
		TweenGuiRobuxShop(v,true)
	elseif v.GuiState == Enum.GuiState.Hover then
		TweenGuiRobuxShop(v,false)
	end
end)

Here is the product:

Any feedback would be great! Thanks!

2 Likes

when the object is selected it shouldnt go over the edges or other objects. make the outlines a bit thicker. its really good tho.

1 Like

looks good, pet simulator feel, all that jazz.

are you using a UIGridLayout? the gaps here are inconsistent so that makes me think your not.

because all of your buttons don’t have the same size, use UIListLayouts, with UIListLayouts inside of them. (sorry, it’s very confusing. but at least align them in some way!)

make sure the UICorner is put on everything in the button.
IMG_8965

the button contents are a teeny bit cramped.

that’s pretty much all i have to say. still a good UI! keep it up! :+1:

1 Like

I think the buttons get too big, and what proplerties are you using for UIStroke? also how is mouseenter/exit bad, I’ve always wanted to know because for me it seems to work fine. I do like how it looks though, it is smooth.

1 Like

thank you for the feed back, I made them a bit smaller, increased the spacing and more. Only thing I can’t do is cut the edges off. The image is located in a scrollingFrame and in goes beyond the size of it. UiCorner doesn’t work with that sadly