- Inspired heavily inspired by Da Hood and Criminality
devforum - YouTube
Posted on Creations Feedback aswell.
Posted on Creations Feedback aswell.
Personally for me the map design is kinda ehh. DaHoods map feels right but this map doesn’t hit me as something fun to explore from the video. Maybe when it’s further along in development may just be too early for me to tell.
Thank you for your opinion! Any feedback though?
Feedback :
As shown in the video,
Graphics : 2/5 It’s okay, definitely not something new or impressive.
Comments :
Lacking lighting effects.
Map : 2.5/5 It’s decent, enough for a game, not enough for immersion.
Comments :
Improper object scaling, no custom textures.
Interface : 1/5 Not great, lacking proper formatting and style.
Comments :
Unhinged UI styling.
Gameplay : 3/5 Good, satisfying movements and gun mechanics with sounds.
Comments :
Unsure to be exact, but rated from the gunplay and exploration shown.
Overall Rating : 1.5/5 Incomplete game, severe improvements needed.
Thank you, as for the object scaling could you please specify. I’ve measured all models to be fit with the R6 avatar. Same for the graphics, could you please specify on what I can add.
Thank you for your feedback.
Severely In-need of Changes
The sidewalks are far too small in comparison to the buildings.
Any of the signs are too large.
The powerlines could use some rework.
The road doesn’t contrast well in colour. (Could be resolved with textures)
Consider rounding the corners of sidewalks.
Crosswalks can be replaced with textures.
Different colours of vegetation.
Bloom and beam for lights.
These changes should give your game a much more appealing look and generally a better experience.
Also, play around with the lighting a bit more, perhaps you can find a better balance between the
fog / atmosphere, it’s a little too grainy.
Otherwise, great work!
Thank you! All of these suggestions will be considered