Feedback: Simple task system for my horror game

I would like to share with you the progress of my horror experience set in a hotel.

The reason why I am making this post is because I would like to receive your comments and suggestions about a fundamental element of my game: Task system.

Currently, I am working on implementing a simple but effective task system that will guide players through the story of the experience and its development.

For example: a typical task could be for the player to find a flaw in the lighting and report it to the receptionist to advance the plot.

I would love to get your feedback and suggestions on how to improve this task system. Are there any additional features that you think would be beneficial to the game experience?

Thank you for taking the time to review my work and share your ideas.

The movement of the camera and the smooth movements inspired me from: Fears to Fathom
(Sorry for quality)

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Yeah looks nice.
Also aside from the task system itself, I really like your main menu.

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thanks, your response motivates me to keep going :happy3:

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Do you have any public places I can check out by any chance?

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show code!!!
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This task system looks good, nice job on it!

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yes I have a place but you need to join the group to access it: [SS] Testing Baseplate - Roblox

(The menu or some UI’s is not very scaled)

thanks!
I appreciate your feedbackk :happy4:

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should I show the code??? :face_in_clouds:

Show it, I can only give feedback on code.

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I’m in the group but I’m still getting kicked from the game.

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love it

it shows that you put a lot of effort into making this system, imo, i feel that the task list ui can definitely be improved tho

leaving that aside, you’re doing great! keep it up :heart:

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Sorry, try join again :happy3: (the whitelist was enabled)

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thank you
you encourage me to keep learning more, I appreciate your feedback :happy3: :happy3:

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Custom whitelist?
Also very nice if you made that yourself.
Just visited your place,

  • music isn’t looped
  • I love the custom proximityprompt
  • I like the way your camera tweens in the direction of the broken light
  • the flashing light pattern could be better

Anything I didn’t mention is perfect the way it is.

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yes, the whitelist was mainly made for BetaTesters but I dont have an active community yet so I have put that if you’re in the group you can test early features :wink:

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This looks really clean, I love it! Keep it up :wink:

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yo!, a question, how did you make the head follows the player’s head, what math you used at the Neck.C0?

image
The only problem I dislike is that when you have no tasks the text is very large - i know textscaled, but still, - and its uncentered. Because the “New Task” is gone, it looks very wonky
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Good work man! The game will definitely be successful with a good story and nice map.

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