[Feedback] Time Runners (simulator that revolves around time)

Hello everyone,

I’d really appreciate some honest feedback on my latest game, Time Runners.

It’s a simulator-style game built around the concept of time. Here’s the core idea:

  • Every player has a personal timer. When it reaches zero, you die.
  • To keep your timer from running out, you must collect orbs.
  • By gathering enough “time,” you can level up. Once you reach certain milestones, you can prestige for greater progression.

Currently, the game features 4 zones, each with progressively stronger orbs. Unlocking new zones requires reaching specific level requirements.

I’d love to know:

  • What features do you think the game needs most?
  • Why would you (or wouldn’t you) play this game?
  • Do you have any other suggestions or feedback?

EDIT:
recently added a new ‘pick up animation’ and i’m working on a upgrade menu. Can i get your thoughts on this?

Thanks a lot for taking the time to try it out and share your thoughts!

Link to my game:

Game is cool. You should add upgrades like increased speed, jump boost and other of those kind. I’ll rate it 8/10

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Thanks for your feedback,

I’ve been thinking of adding other ways to spend ‘time’, because now you can only use it to level up.
I will probably add this (upgrades…).

You could add like cool effects when collecting orbs which are not too much but also still like satisyfing to look at and probably update the ui so it looks cleaner and the sound when collecting a orb is a bit boring but overall a really cool game :+1:

1 Like

Thanks for your feedback,

i’ve added a new ‘pick up animation’. you can check it out.
i’m also wirking on some kind of upgrade menu that increases your speed, jump boost…

Decent game but the AI thumbnail is disappointing and sloppy.