[Feedback]Feedback on my scene[Second Build]

Hi, i am a builder who likes to build random stuff and i would like to have some feedback on my project, thanks. :grinning:




7 Likes

I like it a lot but also stuff can be added to it; I think it needs other elements than just flat ground and only trees. I’d recommend messing with the lighting setting.

I assume this is more of a cartoonish style so I would go with a bit more contrast and I would mess with some lighting to fit the atmosphere.

I would make the terrain more in even on height because terrain usually shouldn’t be very flat. Adding in some rocks and more variation of types of tree sized and shapes.

I’m unsure about this but changing the color of the grass might help to like a brighter green or diffident shade could help with the overall colorful scene.

I typically do more of realistic of scenes but I’ve done some cartoonish ones.

Try adding different smooth terrain materials to add variation.

Make sure when you ask about your scene make sure to tell what’s your trying to achieve.

EDIT: putting on Shadow-map could give it a different look. Try things out I like how this looks!

3 Likes

I personally feel like the trees are too thick, as well as being too shiny. They are rather distracting and look a bit strange. As well the problem of being duped and replicated over and over again. Also, the leaves are really small. That is all I have to say, you don’t need to agree with me if you feel like my opinion is wrong.

5 Likes

I thought the thickness of the trunks were thick but it can also be a design choice so I’d have to agree with you though. Having more variation will give it personality.

2 Likes

i know, next time i might use a different mesh rather than this one

You could try a seamless texture or a mesh texture for the leaves. I see thorough that those are like Sakura trees (Cherry blossom)

Room for improvment. Make some better trees, and just make the ladn flow better don’t make changes so suttle!

Looks alright! Although the terrain on the side of the waterfall looks a little unatural, try adding some curves to it to make it look realistic.

No offence intended, I don’t like this build. The terrain is odd. It’s too blocky, the trees are ugly, the houses are made out of… out of spheres? You can also see where the skybox edges are. I’d suggest you add in some background, such as mountains, a better skybox, maybe a little blur, bloom and fog. Here’s a ref pic…

But still, keep on trying your hardest and you will eventually improve

1 Like

Good job! I really like the style you build in and my favourite part is this cute waterfall!

  • I recommend you not making the terrain too blocky, because it does look a little bit and the terrain itself near the waterfall looks like a giant square. Experiment and come up with the idea of a new terrain style, in my opinion.

  • You could experiment with the lighting, try to come up with the lighting which is used by the creators of showcases and it will look even better.

  • As some people above mentioned, you could add fog.

1 Like

I think that the terrain part is blocky because of a design choice i think it add character but we do not really know what type of design they are trying to get it for

No-no, I think you didn’t get what I mean. I meant that the waterfall’s surrounding scene is kind of blocky.

I like it! looks really nice, maybe add a different mesh.