Recently I’ve been dreaming up an upcoming MMORPG named Elysium. So far there isn’t anything to do, but I’d love for some of you to take a look at it.
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Absolutely beautiful. Could I ask, how did you manage to make the terrain look infinite? Is it all just one extremely large piece of terrain?
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I love the interactive and full of life loading screen. The use of the new ProximityPrompt is great too. Not sure what feedback to give though.
Also I do have a question, how’d you get the trees to move as if there is wind blowing?
Also the tree trunks have their RenderCollidelity set to box which makes it so you can’t even touch the trees without hitting an invis barrier.
It’s magic!
In all seriousness, they’ve just been given the illusion of swaying via scripting using CFraming.
Thank you for telling me about the tree trunks! I’ll definitely fix that.
Maybe it is infinite…I can’t ruin the magic
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