As a Roblox developer, it is very hard to type or enter an attribute in-studio when calling :GetAttribute()
and :SetAttribute()
.
I’m currently using attributes to check how they work and what to use them for in-development of my games, what bothers is that there isn’t a autofill (like :GetService()
/ :WaitForChild()
) to get a attribute in my instance, having a feature would improve my flow of scripting like other functions.
If Roblox is able to address this issue, it would improve my development experience so I wouldn’t have to manually type a attribute, instead, have a autofill for all the attributes if the function is called.