FilteringEnabled bug (Controlling other characters)

This bug allows you to control other characters when filteringenabled is on. I’ve tried this in a server with other players.
Repro steps:
1.Parent your humanoid to another characters humanoid
2.Parent the other characters humanoid back to your character
so:

game.Players.LocalPlayer.Character.Humanoid.Parent = game.Workspace.otherplayer.Humanoid
game.Workspace.otherplayer.Humanoid.Parent = game.Players.LocalPlayer.Character

If you toggle jump, the other player jumps
If you toggle sit, the other player sits
If you toggle PlatformStand, the other player platformstands
If the other player is idle for a few seconds you can control where they walk

EDIT: Additional information: The other player responded that he was being controlled

[quote]
If the other player is idle for a few seconds you can control where they walk [/quote]

Assuming they don’t have mouse lock enabled (probably). Didn’t think this would be possible o3o

Interesting. Thanks for letting us know, we’ll look into this.