Finished and completed post

Finished and completed post…

So you want to move it in object space?
You can just multiply

Part.CFrame = Part.CFrame * CFrame.new(0,0,4) -- Moves 4 Studs on Z axis

Yes, This will work, Multiplying will move it relative to its rotation.

Like I showed on the example…

Change it to any axis.

You’re not multiplying the cframes in your example, I think you have a typo

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I fixed it…

Part.CFrame = Part.CFrame * CFrame.new(0,0,4) -- Moves 4 Studs on Z axis
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It will move the part relative to the part’s axes not the world space I believe