Finishing up a gamemode system

Finishing up a gamemode system

  1. So, here’s the job.
  • I already have the capture system and hardpoint system done. I’ll explain all the gamemodes firstly though.

  • Capture Point:

  1. https://www.youtube.com/watch?v=fPTclQE5EOg
  • There is an option to have a preliminary point (capture this point fully before you go to the next one) as well as a preliminary spawn (cap spawn). You have to capture the main point up to X seconds to win. There IS a rollback and overtime (rollback means points don’t automatically reset to 0).

  • CODE NEARLY FINISHED, NEEDS PORT

  • Hardpoint:

  1. https://www.youtube.com/watch?v=TQrUmCz67BQ
  • The point can spawn in 5 places (as marked in workspace). Each team has to cap the point to increase the points in which they need to win.

  • CODE FINISHED, NEEDS PORT

  • **Payload: **

  1. https://www.youtube.com/watch?v=nmnC-pqauv8
  • Easy enough to understand, a straight rip from Overwatch Payload. Variable times, each team moves spawns up as they push up. Up to X people can stay near the cart to speed it up.

  • **Domination: **

  1. https://www.youtube.com/watch?v=D7I_3ntONhQ
  • Simply capture points, much of the base system can be taken from other systems. 3-5 points, each point captured gives you X points per second. There’s a capturetime. Can rip concept straight from video.

  • OLDER VERSION MADE, NEEDS PORT

  • **Rush: **

  1. https://www.youtube.com/watch?v=bkqbGwaOdoY
  • Classic gamemode. Capture 2 points on each section to win. The defending team has unlimited lives, the attacking team does.

  • Basic parts:

  • This will be given, but there’s a player menu that allows admins to set the Raid (attacking) leader’s username, defense leader’s username and the raiding group. This also plays the cutscene prior to the game.

  • The script handling this NEEDS to be as efficient as possible. I’d like for one script to handle all of this and clone everything if possible, as this WILL be distributed, and needs to be as light as possible.

  • I’ll pay 50$ for this, since I’m giving you a large amount of premade scripts for this. One thing I do need is customizability through a configuration script though, just things like lives for the rush game, capture timer for some of them, etc.

Contact me at Dallas#2155!

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