But the fire server is not working for some reason. The script enables but don’t work.
What’s wrong?
local remoteEvent1 = game:GetService("ReplicatedStorage").CloneChanging
local function cloneMission()
game:GetService("Workspace").CloneScripts.ChangingDialog.Disabled = false
end
remoteEvent1:FireServer(cloneMission())
I think I understand it know. It worked fine! I’m just not sure of one thing… It will only detects the event of the RemoteEvent that I pointed or any event?
(maybe a dumb question, but I’m new at this and I want to make everything clean).