I want the server to fire the event on all clients so I can update all their GUI’s.
Here is my current server code:
print('Sending event') event:FireAllClients(color) print("Event Sent")
It does print event sent.
LocalScript Code (its in a gui):
local Players = game:GetService("Players") local event = game:GetService("ReplicatedStorage").showColor event.OnClientEvent:Connect(function () print('Got color') end)
No error it just doesent print got color