FireAllClients performance question

For a project I was going to make, I had thought up a lot of methods to secure various systems and have smooth effects but it brought up a concern: performance.

Would using FireAllClients relatively frequently be too much for do for the server? And if it isn’t, would it become a problem in a large server (60+ players)?

I don’t really have much of a way to test the second question as my computer would explode if I tried to do a test like that on my own

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How frequent are we talking? You won’t get anywhere near crashing the server from using :FireAllClients in a reasonable way.

The most I could imagine per minute is 20 times but that’s in rare situations, with the average being around 10

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Firing a remote every three seconds won’t affect performance or crash anything.

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