(FIXED) orientation-aligned ragdoll body being vaporized when it touches walls

I need urgent help. I have this ragdoll NPC, its actual body is just a rig, with a ragdoll connected to it, getting aligned by AlignOrientation. This NPC travels around the map and blah blah, kinda like Figure from Doors, but theres a huge problem with it. when the arms touches the walls, it literally vaporizes. Like, not even a metaphor, its literally whats happening. the entire ragdoll and rig’s position go somewhere in the trillions, and almost every joint instantly gets destroyed. How do i restrain this from happening? I tried maxing out the velocity to 15, but it still happens. I tried uncolliding it when its too fast, still happens. i need help.

Not really urgent anymore. im sorry for posting this but the problem was that the max torque was too much, making it too fast and flinging it. Im gonna leave this open if anyone else experiences this.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.