Fixed Thank you!

I aim to create a script that automatically unequips the item a player is holding when they enter a PvP zone, but I am currently struggling to do so, I think It is pretty easy to do

local region = game.Workspace.Arena.Give
local plr = game.Players.LocalPlayer
local char = plr.Character

while wait(1) do
	local NoBackpackRegion = Region3.new(region.Position - (region.Size/2), region.Position + (region.Size/2))
	local partsInRegion = game.Workspace:FindPartsInRegion3WithWhiteList (NoBackpackRegion, char:GetDescendants())
	local isInRegion = false

	for i, part in pairs (partsInRegion) do
		if part:FindFirstAncestor(plr.Name) then 
			isInRegion = true
		end
	end

	if isInRegion == true then
		game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
		if char.EquippedTool then
			char.EquippedTool.Parent = game.ReplicatedStorage
		end
	else
		game.StarterGui:SetCoreGuiEnabled (Enum.CoreGuiType.Backpack, true)
	end 	
end