I’m unsure if it is just me experiencing this but, whenever I put a union together the cancollide is stuck on false and I can just walk straight on through it… if someone could help that would be great.
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So when you check the can collide box it stays false? Never heard of that I think it might be a bug.
It’s not just that whenever I tick it and it works it just stays false without saying
Try scripting it to be can.collide.
Look up a properties scripting tutorial on YouTube.
It should take about 5 minutes.
Still doesn’t, I tried that first thing.
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Thats surprising considering scripting properties reboots the entire property itself. Now I’m curious as to why this isn’t working. ![]()
Oh I had too many things in it so I could just walk through it… it’s fixed now.
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I’ll bookmark this to remember too.
Simple solution to a a complex problem.
Perfectly balanced, as all things should be.
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