Property: FloorWire.StudsBetweenTextures
Set it to 0. Crashes studio. Reminds me of setting mesh scales to 0, which used to crash Studio a long time ago.
Property: FloorWire.StudsBetweenTextures
Set it to 0. Crashes studio. Reminds me of setting mesh scales to 0, which used to crash Studio a long time ago.
Multiply UDim2’s in the command bar and watch what happens (:<
“attempt to perform arithmetic on a userdata value”