Right now the sub places of my game require every single package to get the latest version as soon as the server starts. I’ve looked in various topics and couldn’t find anything that talks about forcefully updating packages in-game with a script.
I’ve tried using InsertService:LoadAsset already but it seems it loads only the model and not the PackageLink. Does anyone know a way I can accomplish this? Or will I have to wait until they add in-game updating to auto-updating packages?