Foresty Terrain

I am currently trying to make a foresty/Hilly terrain for my open adventure game. Here is a refrerence to what I am trying to accomplish.

https://gyazo.com/bfa8ce32b9681def9648606371375685

How do I start?

How to start is a great question. I’ve struggled with that a countless amount of times and it can be difficult to climb over. Luckily I can aid you with your start on this showcase.

First things come first, generate some terrain using the built-in Roblox smooth terrain editor. The measurements on XYZ go by studs, which for reference a Roblox avatar is around 5 studs on average, so put that into consideration while generating terrain. The larger you generate the laggier it can become. Now, to achieve this type of grass we’re going to use a grass mesh from a plugin created by XAXA.(Brushtool 2.1 - Roblox)
I’ve previously talked about this plugin before, and I’m going to use it again here to help with creating realistic grass while using smooth terrain. You’ll start off by grabbing the default grass model, select one of them individually, and paste your own realistic grass PNG onto the mesh. It should result in a look just like this if done correctly.


Now, once you have that achieved, we can start by making some real trees. Making realistic trees and explaining it in this little guide will take too much time and space, so I’ll just recommend checking out some tutorials on YouTube that review making realistic trees in Blender that you can import into Roblox. If you’ve never worked in Blender before, don’t worry, it’s not as hard as it looks, it just takes time to learn.

A bit of messing around with the terrain in Roblox and using some tree meshes and you can achieve the goal you’re wanting in that image such as:


(Very Basic Example)

  • Lighting settings.
    image

(Hope this helped and good luck!)

1 Like

This helped alot! Thank you! I do still have some problems with shaping the whole map together though